Juan Luis Mayen
Juan Luis Mayen
Character Artist & Rigger
Madrid, Spain

About

I am an Architect, Illustrator and 3D Artist. After some years working as an architect in different practices, I am currently working as a character rigger at Able&Baker Studios. I have also participated in character modeling/texturing competitions (ZBrush) winning the First Prize of the "Humans vs. Humanoids" contest held by 3dconceptart.com (2015), with my creature "Corfos", and also the First Prize in the Speedsculpting contest on the IAMAG Master League in Paris in 2016.

Skills

Concept ArtDigital PaintingIllustration3D Modeling3D PrintingCharacter ModelingCreature ModelingDigital SculptingRiggingTexturingCharacter DesignCreature DesignPBR TexturingBook Cover IllustrationTD

Software proficiency

Maya
Maya
Blender
Blender
Python
Python
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
3ds Max
3ds Max
Illustrator
Illustrator
Photoshop
Photoshop
Revit
Revit
Marmoset Toolbag
Marmoset Toolbag
InDesign
InDesign
Arnold
Arnold
mgear
mgear

Reel

Experience

  • Rigger / TD at Able & Baker
    Madrid, Spain
    March 2019 - Present

  • Architect at UNStudio
    Amsterdam, Netherlands
    September 2017 - December 2018

  • Architect - Technical Designer at UXUS
    Amsterdam, Netherlands
    August 2016 - August 2017

  • Co-founder Architect at MAYEN arquitectos
    Cordoba, Spain
    September 2012 - June 2016

  • Architect at Cruz y Ortiz Amsterdam
    Amsterdam, Netherlands
    September 2009 - June 2012