This is a project I did for the Grand Space Opera: Light Age Challenge
https://www.artstation.com/contests/grand-space-opera-light-age/challenges/95/submissions/59855
Based on a concept by Marcel Budde
https://www.artstation.com/marcelbudde
Tools I used for this project:
- Modeling/Sculpting: Blender and Zbrush
- Retopology: Blender
- UVs: Maya
- Rig: Maya +mGear
- Baking/Shading: Substance Painter (8 UDIM tiles for the body, 1 texture set for mouth elements and 1 normal map for the ground)
- Render: Blender Cycles
- Compositing: Blender